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Trần Quốc Dũng
Matio Chevron Fine Wood
ID: 1612
Platform:
3dsMax 2016 + obj
Render:
Corona
Color:
Materials:
Wood
Description:
Two different material not only in color but also in texturing.
Each Base color have 3 Different texture that assigned on wood.
you can adjust displacement value through the way you want to play with height but i recommend create High polygon Shape and put displacement value on 3 to have better result.
2k pbr material
this file contain:
2016 3ds max
obj
fbx
material library
and also you have textures:
Base Color
Ambient occlusion
Normal
Height
Roughness